The Goblins of course are growing ever closer to the statue, already they are scampering around the rubble of the old temple ruins when Captain Azagin arrives upon the field.
It would do everyone well to know that Goblins in The Shadow Beckons ruleset (my own rules) move at Speed: 5" whilst Dwarves only move at Speed: 4" so every turn will give more range to the Goblins if they are not stopped.
As you can see here however, already the front runners of the unit had scaled the crumbling steps and reached the altar, snickering as they began the first attack. To make things worse, the Goblin Protectors had arrived now too. Though they would not be in the battle for quite some time, they were another threat, which were more hard hitting, and protected than the Goblin Warriors.
Arrow fire from the walls and a newly arrived unit of Zragga Bowmen, lead by Captain Xren, cut down several Goblins.
Seeing the threat dwindling, and knowing they could not push through the archway with their fellow dwarves before them, Captain M'rea orders her unit to begin their march toward the flag. Unbeknownst to her, it will be a costly decision that benefits her allies, but inevitably is her undoing.
With the Goblin Protectors moving up the lower segment of the table, and the potential for enemies to move in from there, Captain Azagin moves to cut down the Goblins and hopefully seal the direction off.
From the distance another Goblin Warrior unit exits the dark, led by Grinnah, whilst a Blood Drop Spider Brood appears, drawn to the tremors of battle.
Zed and his unit kill many goblins, but their number is now also dwindling. Both Zed and the Goblin Captain have also received a wound, meaning one remains.
Beastial roars can be heard as the Minotaur unit arrives around the Zragga flag. And though not fully painted, they are a fierce breed.
Captain M'rea however is still determined to get to the flag and continues forth.
|The Horde is amassing|